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Benchmark

AI video render times, measured on a real RTX 5060 Ti

Every "AI video generator" comparison online quotes marketing numbers. These are ours, measured on one card, in one pipeline — with the method and the caveats attached.

Measured 2026 · NVIDIA RTX 5060 Ti · 16 GB VRAM · 31 GB RAM · Windows · ComfyUI backend

Seconds per scene, by engine

A "scene" is one shot: one image or one short generated clip, roughly 11 seconds of finished video. Every number below is wall-clock time on the same machine, measured inside ReelForge's render pipeline.

EngineWhat it makesQuality modeFast modeNeeds GPU
Stock footage (Pexels)Real video clips2 s2 sno
Free cloud stills (Pollinations)AI images5 s5 sno
Code-drawn cardsDoodle / gradient1 s1 sno
FLUX.1AI images (local)14 s14 syes
SDXLAI images (local)15 s15 syes
LTX-VideoReal motion50 s24 syes
AnimateDiff + upscaleStylized motion90 s38 syes
Wan 2.2 (5B)Cinematic motion480 s332 syes
The headline: LTX-Video is roughly 14× faster than Wan 2.2 in fast mode (24 s vs 332 s per scene) — for motion that is still genuinely good. That single ratio decides whether a faceless channel is practical or not.

What that means for a 10-minute video

A 10-minute video works out to about 40 scenes (~11 s each). Multiply the numbers above and the picture changes completely:

EngineFast modeQuality modeVerdict
Code-drawn cards40 s40 sinstant
Stock footage1.3 min1.3 mininstant
Free cloud stills3.3 min3.3 mininstant
FLUX stills9.3 min9.3 mineasy daily
SDXL stills10 min10 mineasy daily
LTX-Video16 min33 mindaily driver
AnimateDiff25 min60 minstylized only
Wan 2.23 h 41 m5 h 20 mhero clips only

This is the number nobody publishes, and it is the one that matters. Wan 2.2 makes the best-looking output of the local models — genuinely film-grade, volumetric light and all — but a daily faceless channel on Wan means your GPU is busy for five hours per upload. LTX gets you 80% of the way in 16 minutes.

How this scales to your GPU

GPU-bound engines scale roughly with VRAM against the 16 GB reference. The multiplier we use is 16 ÷ your VRAM, clamped between 0.5× and 3.5×; with no CUDA GPU, expect about . Non-GPU styles (stock, free cloud stills, code-drawn cards) do not scale — they are network- or CPU-bound and take the same time on any machine.

Your GPUMultiplierLTX fast, 10-min videoWan fast, 10-min video
24 GB (e.g. 4090)0.7×~11 min~2 h 30 m
16 GB (reference)1.0×16 min3 h 41 m
12 GB1.3×~21 min~4 h 55 m
8 GB2.0×~32 minwon't run
No CUDA GPU8.0×~2 h 8 mwon't run
Honest caveat: this is a linear approximation, not a benchmark suite. Real scaling is not purely linear — once a model no longer fits in VRAM it offloads to system RAM and falls off a cliff far worse than the multiplier suggests. That is exactly what happens with Wan 2.2 on 16 GB: the model plus its text encoder is ~16 GB, so even our "reference" number is already an offloading number.

Method, so you can argue with it

If your numbers differ, they should — different card, different driver, different steps. The ratios are the durable part: LTX ≈ 14× faster than Wan, stills ≈ 2× faster than LTX, non-GPU styles ≈ instant.

What we actually run

Given the table: LTX-Video in fast mode for everyday videos, FLUX stills when a video does not need real motion, and Wan 2.2 only for a hero shot or two. The mixed approach — motion on the hook and a few accents, Ken Burns stills for the rest — lands a 10-minute video in well under half an hour on a 16 GB card.

FAQ

How long does it take to render a 10-minute AI video?

On a 16 GB RTX 5060 Ti: ~3 minutes with free cloud stills, ~9-10 minutes with local FLUX or SDXL stills, 16 minutes with LTX-Video fast, 33 minutes with LTX quality, and 3.5-5.5 hours with Wan 2.2. A 10-minute video is about 40 scenes.

Which local AI video model is fastest?

LTX-Video, clearly: 24 s per scene in fast mode against 332 s for Wan 2.2 — about 14× faster. AnimateDiff sits between at 38 s but is only convincing on stylized content.

Is Wan 2.2 worth the render time?

For short hero clips, yes — it is the best-looking local model we tested. For a daily channel, no: five hours of GPU per upload is not a workflow.

Do I need a GPU at all?

No. Stock footage, free cloud stills and code-drawn cards need no GPU and render a 10-minute video in 1-3 minutes. You only need a GPU for local AI images or real motion. See the GPU guide.

Why is AnimateDiff quality mode so much slower than fast?

Quality mode adds a RealESRGAN upscale pass on every frame. That pass, not the diffusion, is most of the 90 s.

Related

What GPU do you need for AI video?VRAM tiers and what each one actually unlocks What a faceless channel really costsThe render bill nobody adds up

These numbers come from a tool you can run

ReelForge renders on your own machine — it shows this estimate before you commit a single minute.

See ReelForge